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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;ButtonBehavior</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#constantSummary">Constants</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class ButtonBehavior</td>
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<p></p>
 La clase ButtonBehavior define el tipo de comportamiento para los botones de los controles.
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#PRESS">PRESS</a> : String = "button_press"<div class="summaryTableDescription">[static]
  Define que los botones reaccionarán a los eventos del tipo <code>MouseEvent.MOUSE_UP</code> y <code>MouseEvent.MOUSE_DOWN</code>.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#ROLL">ROLL</a> : String = "button_roll"<div class="summaryTableDescription">[static]
  Define que los botones reaccionarán a los eventos del tipo <code>MouseEvent.MOUSE_OVER</code> y <code>MouseEvent.MOUSE_OUT</code>.</div>
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<td class="detailHeaderName">PRESS</td><td class="detailHeaderType">constant</td>
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<code>public static const PRESS:String = "button_press"</code><p>
  Define que los botones reaccionarán a los eventos del tipo <code>MouseEvent.MOUSE_UP</code> y <code>MouseEvent.MOUSE_DOWN</code>.
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<td class="detailHeaderName">ROLL</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public static const ROLL:String = "button_roll"</code><p>
  Define que los botones reaccionarán a los eventos del tipo <code>MouseEvent.MOUSE_OVER</code> y <code>MouseEvent.MOUSE_OUT</code>.
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